首页 > 新闻资讯 > 行业资讯行业资讯 订阅

qq空间免费代码(探索QQ空间免费代码:让您的空间更加精彩!)

时间:2023-12-29 06:05:33 栏目:行业资讯
【导读】:06目录网(https://www.06dir.com)在线提供,行业资讯「qq空间免费代码(探索QQ空间免费代码:让您的空间更加精彩!)」,供行业资讯爱好者免费阅读。本文地址:https://www.06dir.com/news/61932.html

探索QQ空间免费代码:让您的空间更加精彩!

QQ空间作为我国最大的社交平台之一,拥有着数百万的用户。为了使我们的空间更加精彩,许多人会选择对其进行美化。而免费代码则是我们实现这一目标的好帮手。今天,我将为大家带来一些QQ空间免费代码,帮助您轻松完成空间美化,让您的空间焕然一新!

一、使用免费代码打造个性空间

1. 更换背景图片
您可以使用以下代码替换原来的背景图片:

请将'yourbackgroundimage_url'替换为您喜欢的背景图片链接。

2. 修改字体
使用以下代码可以设置文本字体:

您可以根据需要修改yourfontfamily和yourfontsize。

3. 添加水印
使用以下代码可以在图片添加水印:
function addWatermark(image, text, pos) {
let watermark = '';
for (let i = 0; i < text.length; i++) {
watermark += text[i] + '';
}
const left = (pos.left - 20) / 100;
const top = (pos.top - 20) / 100;
const width = 24;
const height = 24;
const leftWidth = left * width;
const topHeight = top * height;
const leftPosition = left - leftWidth / 2;
const topPosition = top - topHeight / 2;
const draw = function () {
const canvas = document.createElement('canvas');
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext('2d');
ctx.fillStyle = 'rgba(255, 255, 255, 0.3)';
ctx.fillRect(leftPosition, topPosition, leftWidth, topHeight);
ctx.font = '24px Impact';
ctx.fillStyle = '#000';
ctx.fillRect(leftPosition, topPosition, leftWidth, topHeight);
ctx.fillRect(leftPosition + leftWidth / 2, topPosition + topHeight / 2, leftWidth / 2, leftHeight);
ctx.fillRect(leftPosition + leftWidth / 2, topPosition + topHeight / 2, leftWidth / 2, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, topPosition + topHeight, leftWidth, leftHeight);
ctx.fillRect(leftPosition + leftWidth, top
标签:

版权声明:

1、本文系转载,版权归原作者所有,旨在传递信息,不代表看本站的观点和立场。

2、本站仅提供信息发布平台,不承担相关法律责任。

3、若侵犯您的版权或隐私,请联系本站管理员删除。

4、本文由会员转载自互联网,如果您是文章原创作者,请联系本站注明您的版权信息。

©2019-2020 06DIR.COM
本网站所有的文章都转载与网络(版权为原作者)我们会尽可能注明出处,但不排除来源不明的情况。转载是处于提供更多信息以参考使用或学习、交流、科研之目的,不用于商业用途。转载无意侵犯版权,如转载文章涉及您的权益等问题,请作者速来电话和邮件告知,我们将尽快处理。